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In this Photoshop tutorial we will look at the uncomplicated principles of designing a video game character utilizing Photoshop like a drawing and painting tool. We’ll understand The Biggest Loser Workout Boot Camp about subjects for instance sketching, design, rendering methods and orthographic models sheets. We’ll begin of the exploratory sketching phase, that is a stage in which the concept artist produces loose grayscale sketches to communicate ideas on the team. We’ll then take in that sketch from a rough idea into a fully realized piece of idea art. From there, we’ll take the model into a key component of video game character notion art:Harry Mount - Carpe Diem Put a Little Latin in your Life the orthographic. By the end of this tutorial we will have taken a considerDigital Tutors - Character Concepting Workflows for Games in Photoshop a regular video game studio pipeline and learned several tips and methods for how being efficient inside a video game production environment